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I would like to second the idea of moving the thumb clusters in closer. The distance they are right now isn't very "ergonomic."
The LCD being over the thumb cluster makes more sense to me too. Where it is now, when you tent the keyboard you won't be able to see it really.
the lcd doesn't make sense anywhere :( one or two rgb LEDs would be a much more elegant solution. not to mention retaining form factor
let's face it. literally everyone that have this use the lcd backlight only anyway. nobody can read anything on a lcd behind the keyboard parallel to the desk...
I think the screen isn't really very important. You want to look at your keyboard as little as possible anyway. You're going to use the screen a little while you learn the keyboard and then occasionally when you stop using the keyboard for a while and don't remember what layer you're on. But after you've got the keyboard all figured out, it won't enhance your productivity or experience. Correct me if I'm wrong, but I think it's more exciting for the people working on integrating it than it will be for people using it (which is perfectly fine, I admire the passion and skills).
Personally, I think things like backlighting, lcd screens, fancy keycaps are all a bit unnecessary. However, I do think they can act as an interesting draw to something that has been quite static since the 80s.
For example, on the original Infinity keyboard, I did not even think of adding backlighting because I wanted to focus on building my first production level keyboard. However, one of the major complaints about the keyboard was lack of backlighting. Because of this I wanted to take a serious stab at implementing brightness controlled backlighting (eventually with KLL integration for custom animations).
As for the LCD, the original idea was to use a few RGB leds to indicate layer state. But for that, I'd need a driver chip (didn't even have the 6 PWMs needed for this left). So, another option was to add an LCD screen to indicate things like layer state.
Originally, I thought it was a silly idea (lol, Logitech keyboards), but it got me thinking. With a fully programmable keyboard, a lot more things could be done with an LCD. For example, cable health indicators for whether or not there's a cable issue instead of getting out your multimeter (things like error rate). Perhaps a real-time latency output. Layout reminders for when you activate that layer you never use (or that macro that takes ten key combo).
All of this becomes possible without any driver support from the OS.
But yeah, personally, I'm interested in keyboard switches. Everything else is just a (usually) pleasant distraction. :P
P.S. LCD can be removed quite easily, but then you'll have a hole in the case... We may offer future ErgoDoxs without LCDs (and proper cases without an LCD hole), but I wouldn't hold my breath for this drop.