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Product Description
The galaxy is your oyster in Star Trek: Ascendancy. Conflict is brewing between the United Federation of Planets, the Klingon Empire, and the Romulan Star Empire—will you avoid it or take it on directly? Read More
Fantastic 4x game for 3-4 players, at a nice priced drop! Definitely worth adding to your collection alongside Star Wars Rebellion and Eclipse if you’re a fan of the genre — and don’t want something quite as heavy and long as Twilight Imperium ;)
I have played this once and really enjoyed it but the owner of it had really bad luck as the federation with the planet draw and got so mad that he has never brought the game around again. I really do wish this was a bundle with the expansions as I think a 4th player is critical to balancing the game other wise it became play a butts heads with player b, play c profits. At least that is how it will play the first couple of times you play until you realize there are better ways to play.
I joined the drop after learning that the game not only accommodates, but encourages different playing styles. My gaming group includes a very aggressive player who loves picking fights with his opponents, and a few people who will fight if necessary but don't revel in it the way the first guy does. The aggressive player isn't a Star Trek fan, but is nearly gleeful at the opportunity to play the Klingons while the rest of us get to play races with different styles of play. It should be fun.
WashingtonGuyI just wanted to provide an update. My gaming group has had terrible scheduling issues but we finally managed to get together to play our first game of Ascendancy last week. We all really enjoyed it. Each race is governed by the same general mechanics, but has a combination of unique abilities, technologies, and restrictions that provide rough balance while at the same time faithfully reflecting each race as depicted in Star Trek. For example, the Federation can't invade or colonize planets with pre-warp civilizations but gets a bonus to use its culture to convince planets to join the Federation. The Klingons are prohibited from retreating, but can assemble larger fleets than their opponents and have various advantages in battle. Star Trek fans will enjoy seeing familiar planet names in newly-discovered systems and recognizing characters and incidents referenced in the various Exploration cards, while gamers will enjoy the strategic challenges of competing with their opponents, exploring the galaxy, developing and allocating resources, and responding to unforeseen events. In fact, it's safe to say that our Klingon player, who knows next to nothing about Star Trek, enjoyed the game the most because of the way the rules and civilization-specific attributes allowed him to fight, fight, fight.
The game is a bit long (we spent all day playing a single game, but expect them to get shorter as we master the various rules) and the rulebook is at times confusing and poorly written, but all of us had a lot of fun. We're looking forward to playing again and are already talking about purchasing some of the expansions.
I still have no idea why they released this game as 3 players. 3 player is by far the worst way to play it. Its a hood game but it suffers from a big player one attacks play 2, player 3 profits problem. They should have either kept it 2 player and had two expansions off the bat, or gone 4 player out of the box.