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Zilfallion
150
Feb 2, 2018
G-Sync isn't worth it to me. You pay 200(USD) more for the monitor on average it seems when you could be putting 200 more into the GPU. This of course, is disregarding the current GPU shortage and inflated prices. Would you rather have G-Sync on a monitor with a 1080, or a 1080ti on a monitor without it? A 1060 3gb, or a 1070? I'd rather have the bigger graphics card. If you're already on a 1080ti? Sure, get a G-sync monitor.
THAT being said. 27" 1440p 100Hz+ VA or IPS 4ms(5ms is okay) Gray to Gray is what I plan to get when I get more money sometimes in the future. That's my sweet spot for monitors. I don't have specific favorites.
kenoathcarn
1
Feb 2, 2018
ZilfallionI currently own a PG279Q and i definitely notice when G-Sync is not on.
I cant really say if id prefer +$200 on a GPU or G-Sync tho, but having used it I'm not sure id want to go back.
Zilfallion
150
Feb 2, 2018
kenoathcarnWhich is a fantastic monitor and there's nothing wrong with liking G-sync or wanting to have it. At 165Hz needs a powerful graphics card to drive. What GPU do you have pushing frames out to it?
My problem with it is usually that I'm on a budget. I'd rather get a card capable of pushing more frames per second to get closer to the cap of the monitor since once you exceed that, G-Sync or FreeSync doesn't matter. On your monitor, that would admittedly be very hard. A consistent 165 FPS at 2K requires a lot of graphical power to push, but on the other side.
There's two sides of the argument in my view since I'm usually on a tight budget. 1: Buy a monitor that will last you a long time, and invest a bit more so that the G-Sync can help cover tearing until graphics cards get to where they can drive 2K 165Hz on Max Settings in demanding games with ease[[165FPS 1% lows, might be a while for something reasonably priced]]]. 2: Be willing to put the extra money into a better graphics card to start which is more capable of getting more frames, possibly deal with some tearing until better GPUs come out.
So TL;DR: I prefer framecount over tearing[To an extent]. It's fine if you prefer smooth frames over more frames, or just have the money for both.
kenoathcarn
1
Feb 3, 2018
ZilfallionI'm running a 980ti but just throwing money at a GPU isnt always the answer, for example some games i play (like World of Warcraft for example) are much more CPU bound then anything else, even in the heaviest parts of gameplay GPU load doesn't go much above 50%. Infact the only way i could get it to use more was to set the render scale higher, but at 2560x1440 this doesn't feel like it makes enough of a difference to care most edges look more then smooth enough.
In this case, i can definitely feel the effect of Gsync, game can drop from 144fps down to 80ish at times and without GSync you can definitely feel a loss in smoothness when scrolling the screen.
However if your game actually makes full use of your GPU and will allow you to run at 144fps then yeah i could see investing more in GPU power. but keep in mind this monitor is 2560x1440 which isn't exactly the easiest resolution to maintain 144fps with in modern games.
One small issue i will note is that i run my monitor @ 144hz instead of the @165hz overclock mode. I'm not sure exactly why, but it may be due to the mode the GPU is in when booting, but it would have issues detecting the display during the boot process until windows actually loaded and the GPU driver kicked in.
Again, I'm not sure if this was specific to my monitor/gpu or not. but it works fine to switch it back once your in Windows.
Zilfallion
150
Feb 3, 2018
kenoathcarnOh certainly. A good chunk of the games I play are CPU-bound, which is a little surprising given that the majority of games tend to be GPU-bound. I saw huge performance improvements when I moved from a Phenom II x6 1055T to a Ryzen 7 1700. I have no use for an 8-core[[Rarely get it over 60% usage]], but it was a huge improvement in stuff like Vermintide for me which had been getting overwhelmed on per-thread performance on my old CPU and even at times causing my mouse/keyboard to almost lock-up with my character sort of moving around on it's own for a second or two. Luckily we're starting to see a few more games start to optimize better for 4-cores and up.
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