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Showing 1 of 11 conversations about:
GMK_Andy
149
Dec 14, 2022
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If anyone has any specific questions please leave them here in the comments! I'll be sure to address them here or in future posts.
Dec 14, 2022
vincent404
2
Dec 14, 2022
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GMK_AndyFor sure I’d love to hear some insight when it comes to font choice and if that’s sort of decided based on profile/manufacturing. There are sets in GMK that I love the font/international characters layouts that aren’t quite on MT3 and I’ve wondered how much what fonts are available in terms of manufacturing that could change what profile to go with for a certain look.
Dec 14, 2022
colemowery
6
Keyboard Club Member
Dec 14, 2022
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vincent404I'm not Andy (shocker) and I haven't designed anything of my own yet, but from my research, doutbleshot sets tend to be pretty much locked into whatever tooling the respective companies have already developed, because developing new tooling is extraordinarily expensive. However, with Dye Sub sets, you've got a lot more freedom in terms of fonts and designs. If there's more to it than that, I'd love to know!
(Edited)
Dec 14, 2022
Aristarco
200
Dec 15, 2022
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colemoweryI think you meant double-shot sets tend to be pretty much locked because of the tooling, not the dye-sub sets. Dye-sub sets are born blank (aren't we all?) and are printed later on. A nice article on making double shot sets can be found here.
Dec 15, 2022
colemowery
6
Keyboard Club Member
Dec 15, 2022
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Aristarcodefinitely did, and i didn't notice the typo until later when i was on my phone. For whatever reason, my drop won't let me log in on my phone, so i never fixed. it. It's fixed now.
Dec 15, 2022
GMK_Andy
149
Dec 17, 2022
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vincent404Hey! Excellent question, thank you for asking! So I'll definitely go over this more in an article just about creating new legends, but I'll go ahead and give a general overview. With doubleshot legends you essentially need to make a new mold for any new legend, including novelties, that you want to make. This used to be quite expensive as we had to send out these files to have them made by a third party. We did get our own machine in the last few years so we make all new legends in house, making it far cheaper and more viable to make new novelties and even new fonts entirely! So, consider new languages. These require all new molds anytime we add a new language, but in cases like this, if the langauge will be available for community use, we often cover quite a bit of the costs ourselves even. So these days I would say that it is absolutely viable to make an entirely new font - as long as the set is moderately popular and reaches decent order numbers it won't even be all that much more expensive than a set without a custom font! Here is a great article on Deskthority about doubleshot caps and the manufacturing process! https://deskthority.net/wiki/Double-shot_moulding
Dec 17, 2022
GMK_Andy
149
Dec 17, 2022
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colemoweryWe do a lot of entirely new fonts - a few years ago this was a lot more expensive, but now that we can mill new molds in house this isn't really that difficult or expensive. We've made quite a few new full langauge fonts in the past few years, along with hundreds of novelties and new icons! But the general point you make is correct. There is certainly an element of needing more time to make the molds, and having more specifications and restrictions on what can/can't be produced because of the process. So things like gradients for example, are not possible as doubleshot, where dye sub or pad printing could totally do that. Same with caps with 3 or 4 different colors - that would mean triple or quad shot caps, and we don't do that either.
Dec 17, 2022
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