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Product Description
True to its name, the NSMO 3D IEM delivers 3D audio in more ways than one. Designed to get the most out of video game sound, the NSMO 3D features three dynamic drivers per earbud, each with unique, proprietary tuning Read More
Hello, What is the Bitrate for these headphones? Also I am looking at the frequency chart on the official webpage, and it cuts off at 20hz - 20khz. There a way to see how this performs from like 10hz to 40khz? Thank you
I think you're confusing bitrate, sample rate, and frequency response.
Bitrate is simply how much digital data is stored or transferred per unit of time. For example an MP3 file will commonly be recorded in bitrates of 128kb/s (kilobits per second) or 192kb/s.
Digital auto streams also have bitrates, so audio devices that transfer audio data digitaly, like bluetooth headphones, will have a bitrate that will vary based on the codec used. The common AptX bluetooth codec can get up to 352 kb/s.
As Nismo 3Ds are analog IEMs, bitrates aren't a factor for them; your audio source will have already converted the digital audio to analogue.
Sample rate is related to bitrate; it's how often the original analogue audio source is sampled when creating the digitial audio file, measured in hertz. For instance, CDs are mastered at 44.1khz meaning that the original analogue source was sampled fourty-four thousand and one hundred times each second to construct the audio file on the CD. A higher sample rate makes for a higher bitrate (all other things staying equal).
Sample rate is (generally) only a factor when creating a digital audio file, and doesn't have anything to do with headphones.
Frequency response is the range of sound waves that a speaker/driver can produce, with lower freqencies being bass, and higher frequencies being treble. An average adult human can hear sounds from around 50hz at the low end to around 15,000hz (15 khz) at the high end.
These Nismo 3D IEMs definitely cover the full range of human hearing very well, with a focus on bass, but also good sound reproduction on higher frequencies too.
No headphones are designed to cover from 10hz to 40khz as that ranges WAY outside the range of human hearing on both ends, so there's simply no need to design for those requencies.
They are analogue so bit rate depends on the device you are plugging them into. 20hz - 20khz is all a human can hear and anyone telling you otherwise comes from marketing and you shouldn't believe them.
Did not receive the UF tips with this - silicone only with one pair of mangled UF tips attached. Where can I direct this issue? I know it is only a simple inexpensive item, but I am disappointed in Drop.
Honestly? Hit up ADV's customer service. They treated me like gold with my set of Jr's when an issue came up and despite being in Canada they were just like "Okay, done and done sir. Let's just get your address and we'll ship out a new set".
Keep in mind that Drop is just the middleman in all of this. They arrange the orders and whatnot but the products still come from the proper manufacturers.