To negotiate the best possible price for our customers, we agree to hide prices prior to logging in.
929 requests
Product Description
The BlasterX Siege Gaming Mouse from Creative Labs has been engineered to meet the demands of professional gamers. Constructed with a PixArt PMW 3360 optical sensor, the mouse offers a 1,000Hz polling rate and up to 12,000 DPI with three levels of programmable adjustment Read More
The Mercury sensor in the G203 is within margin of error in terms of performance to the 3360. Machine tests have proven this, far beyond what most if not all humans are capable of detecting at a reasonable DPI. High DPI is a meme. Every single sensor, even the 3360 and its variants, have been proven to have smoothing past ~2000 DPI, not to mention most people looking for a budget mouse probably won't have any high pixel density monitors that'd even require something as high as 8K DPI let alone 12K. Sniper buttons are not recommended, especially at the pro level, as you should only be using a single sens setting for your muscle memory. And for the last time, RGB also adds unnecessary weight. The HyperX Pulsefire Surge is a perfect example of why that's a bad thing. Probably the best mouse HyperX has made shape-wise ruined by the fact that a mouse of that size should not be over 100 grams.
Also, the G203 does have Omrons... Would it kill you to do at least some research on the matter?
the G502 has 6 programmable buttons for any needs (other than the right and left click, which are programmable). The Creative mouse, is a good mouse though, which is undeniable.
Does the mouse actually have a smoke machine inside, or was that image taken after an electrical fault?
I'm only joining if there's a built-in smoke machine...
EDIT: Looks like they got rid of the smoke machine pic.
Nothing screams like knowing how to make a mouse like Sound Blaster!
Seriously though, is every company in the computer industry now trying to get into the mechanical keyboard and gaming mouse market?
D367ruc70Given that you can add "gaming" and some unnecessary extras (RGB LEDs, excessive DPI, tons of macro buttons etc.) to these peripherals and sell them at twice the price of non "gaming" grade gear it's easy money!
DaveerWell, not as easy as you think. There's a LOT of competition out there (for the reason you mention above)...so if you come to market with something that's just loaded with bling and whatever, you're going to have a hard time finding success.
SpacullamaI haven't tried it on a Ryzen, but I am very doubtful that this mouse would be processor locked. I've got one on an Intel i7 machine and another on an AMD FX8350. The mouse works fine on both machine.
A community member
Feb 10, 2019
VandestelkaThese days I am not surprised of anything, considering what's going on within gaming industry. We have in game bonuses when you buy pizzas and energy drinks.
Hey there everyone, his is Ryan from the Sound BlasterX team.
I just wanted to let you all know I'm here to answer any questions you may have regarding the Siege or Vanguard.
I also wanted to give a bit of background on the "why" we've decided to venture into the brutally competitive gaming peripheral segment.
The Sound Blaster brand has been around PC Gaming since the well...since the beginning of PC gaming really. And all through that time we've innovated and striven to bring new technology to gamers and the gaming desktop to make the experience as exciting and cinematic as possible.
We've been watching the absolute magnificent resurgence of the PC gaming segment and seen the opportunity in the peripherals segment to do something different that would compliment our product lines and provide a full gaming accessory and peripheral lineup.
When the press has been asking about "Why would a sound manufacturer get into MIce and Keyboards?" My response has been "Why would a mouse and keyboard manufacturer get into audio products?"
If you're passionate about gaming and passionate about making good products...it's a pretty logical extension as long as you have the engineering talent to jump in feet first.
Our expertise for 30 years has been centered around audio, but we have a core of very talented product designers who are themselves gamers and when the opportunity to make peripherals was brought to the table they grabbed on to it and started the process with making products that are ones that we ourselves want to use on our desktops.
Coming to market with a "me-to" factory solution was not an option. By that I mean the multitude of peripheral clones out there that are simply marketing exercises for brands to slap their name on a factory default model and call it a "gaming" product by adding some LEDs or catching lighting.
The Siege and Vanguard are purpose built and intentionally designed to bring another flavor to the peripheral market.
We KNOW how keyboards and mice are some of the most scrutinized peripherals on the market by the demanding gamer because they are essentially the primary interface point for a gamer to the game. So we wanted to make products that would bring a unique combination of tech and features to the market..not something to follow existing paradigms but something that a gamer who might have liked something "similar" to the Siege or Vanguard would find a PERFECT fit with them.
And once again we've decided to jump in the deep end...just like with our Katana we've come to Massdrop to launch our latest products to some of the most scrutinizing and demanding customers out there (at a great price of course!). We know this category is "new" to us in many peoples minds (we actually made mice and keyboards 13 years ago when I started at Creative), but are confident people who jump in now are going to really dig what these products are bringing to the table.
We hope you enjoy!
Ryan & The Sound BlasterX Team
JDBattleMCEurope was the first region to the receive the new Sound BlasterX peripherals for the channel (coincided with Dreamhack Winter). The US is just launching into the channel now.
No really good pictures for the shape, from what I can see it looks really really weird. 3360 sensor is good, weight at 110g is meh. Hard to consider $60+ on a mouse you can't return, especially if you can't tell what it actually looks like to guess how it fits in your hand.
Then they advertise the keyboard also, untested switches (sure omron make great mouse switches, keyboards are a different matter), non-standard bottom row, probably really terrible quality keycaps.
Why is this branded sound blaster when it has nothing to do with sound?
Also I still can't understand why lights are the most important feature of a mouse now says. There really should only be 4 things that matter. Fit, weight, buttons, and sensor
Sound BlasterX is Creative's gaming oriented lineup, so putting their foray into peripherals under the same name is just for their marketing. Also, internet for downloading customization software, although the mouse will work plug and play, just without the customization options.
Its an overall decent mouse, its kinda just a better G502 as the shape is super similar. Its not amazing and its not gonna be great for Competitive FPS but overall its decent if you want a slightly lighter G502.
Its gonna come down to preference but you can get the G203 for cheaper and if the shape works for you its a better option as the cable is better, and its much lighter. So it would be better for FPS.
But if you just want a casual gaming mouse with RGB this is a decent option, but the software isn't great.
Yes i do own one, but i don't use it.